304 24 83MB
English Pages 386 Year 2008
Report DMCA / Copyright
DOWNLOAD PDF FILE
Over a mere three decades, the video game has become the entertainment medium of choice for millions of people, who now
143 117 12MB Read more
Video has been imagined as more or less authentic or artistic than movies or television, as more or less democratic and
112 81 907KB Read more
Für gewöhnlich präsentieren Ausstellungskataloge das Kunstwerk als von Zeit und Raum losgelöste Reproduktion. Die visuel
141 82 10MB Read more
In Film and Video Intermediality, Janna Houwen innovatively rewrites the concept of medium specificity in order to answe
159 46 4MB Read more
108 30 8MB Read more
127 34 6MB Read more
120 1 1MB Read more
Video is a part of everyday life, comparable to driving a car or taking a shower. It is nearly omnipresent, available on
124 86 2MB Read more
Looking at the cultural responses to death and dying, this collection explores the emotional aspects that death provokes
162 44 5MB Read more
By using the term of responsibilization, this book poses the question about the attribution of responsibility and discus
135 19 4MB Read more