Godot Engine Game Development Projects 1788831500, 9781788831505, 1788836421, 9781788836425

Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 br

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Table of contents :
1: Introduction
General advice
What is a game engine?
What is Godot?
Downloading Godot
Overview of the Godot UI
About nodes and scenes
Summary

2: Coin Dash
Project setup
Vectors and 2D coordinate systems
Part 1 – Player scene
Part 2 – Coin scene
Part 3 – Main scene
Part 4 – User Interface
Part 5 – Finishing up
Summary

3: Escape the Maze
Project setup
Inheritance
Creating the level
Game flow
Finishing touches
Summary

4: Space Rocks
Project setup
Rigid body physics
Player ship
Rocks
UI
Game over
Pausing the game
Enemies
Additional features
Summary

5: Jungle Jump (Platformer)
Project setup
Introducing kinematic bodies
Player scene
Collectible items
Designing the level
Enemies
HUD
Title screen
Main scene
Finishing touches
Summary

6: 3D Minigolf
Introduction to 3D
Creating the course
Ball
UI
Scripts
Camera improvements
Visual effects
Summary

7: Additional Topics
Using Godot's documentation
Exporting projects
Shaders
Using other languages
Native code – GDNative
Asset library
Contributing to Godot
Getting help – community resources
Summary

Godot Engine Game Development Projects
 1788831500, 9781788831505, 1788836421, 9781788836425

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