Table of contents : 1: Introducing Game Audio with Unity Introduction to game audio Getting started with unity Importing audio into unity Audio sources and listeners 3D sound and spatial blending Summary
2: Scripting Audio Introduction to scripting in Unity Building a musical keyboard Weapons and sound Randomizing audio Background music Summary
3: Introduction to the Audio Mixer Introducing the Unity Audio mixer Shaping audio with effects The master mixer and controlling signal flow Routing audio signals in the mixer to effects The duck volume effect Summary
4: Advanced Audio Mixing Recording audio changes with snapshots Audio Mixer scripting with parameters A dynamic audio wind effect Creating environmental audio zones Dynamic music mixing Summary
5: Using the Audio Mixer for Adaptive Audio Introducing adaptive audio Building adaptive audio cues Creating mood with adaptive music Vertical remixing with the Audio Mixer Footsteps with adaptive sound Summary
6: Introduction to FMOD Getting started with FMOD Studio Back to the basics Effects and mixing Mixing in a reverb effect Parameters, snapshots, and triggers Summary
7: FMOD for Dyanmic and Adaptive Audio Dynamic wind and environmental zones Scripting with FMOD Revisiting the footsteps example Adaptive music with FMOD Transition timelines and stingers Summary
8: Visualizing Audio in Games Analyzing audio with Fast Fourier Transform (FFT) windows Examining an audio visualizer Visualization performance and windowing Audio-driven lighting Microphone-driven visualizations Summary
9: Character Lip Syncing and Vocals Real-time lip syncing Speech and phonemes Blend shape animation Real-time character lip sync Recording vocals Summary
10: Composing Music Getting started with Reaper MIDI and virtual instruments Basic music theory Enhancing the composition Recording music and vocals Summary
11: Audio Performance and Troubleshooting Audio performance considerations Profiling performance with Unity Audio optimization tips and tricks for Unity FMOD performance and optimization Audio troubleshooting Summary