388 17 8MB
English
Report DMCA / Copyright
DOWNLOAD AZW3 FILE
Packt Publishing, 2014. — 240 p. — ISBN: 978-1-84969-806-1. Learn how to make games for multiple platforms with Construc
435 89 8MB Read more
398 33 5MB Read more
Packt Publishing, 2015. — 280 p. — ISBN-10: 1785281445, ISBN-13: 978-1-78528-144-0. Код примеров к книге выложен здесь.L
531 99 6MB Read more
554 47 9MB Read more
In each chapter you'll build a complete game, starting with simple puzzlers and working your way up to games simila
429 37 3MB Read more
Learn how to develop an ace game for your iOS device, using Sprite KitAbout This Book Learn about the Sprite Kit engine
444 67 6MB Read more
The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable g
539 38 7MB Read more
Create your own exciting games with Microsoft XNA 4.0 Dive headfirst into game creation with XNA Four different styles o
753 105 3MB Read more
Programming Game AI by Example is an excellent book for the game program- ming neophyte, the intermediate programmer, an
833 130 7MB Read more
Quite simply, test-driven development is meant to eliminate fear in application development. While some fear is healthy
864 110 1MB Read more