Those Dark Places: Industrial Science Fiction Roleplaying 9781472840967

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Table of contents :
Contents
Introduction
What the Game is About
For the Gamemaster
For the Player
The Rulebook
Players’ Section
Attributes
Crew Positions
Conflict and Damage
Pressure
Equipment
Starships and Travel
In Closing
General Monitors Section
The Rules
The Attributes
Crew Positions
Interpreting the Die Roll
Equipment
Conflict
Running a Simulation
The Role of Players in the Simulation
Crew Types
Outposts and Settlements
Simulation Ideas
Friends and Enemies
Synthetic Automatons
Creatures
Conclusion
The Argent III Report
Preparation
The Adventure
Section One – The Discovery
Section Two – The Investigation
Section Three – The Appearance of the Argent III
Section Four – Approaching the Argent III
Section Five – Inside the Argent III
Crew Sheet and Quick Reference
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Those Dark Places

Jonathan Hicks

OSPREY GAMES Bloomsbury Publishing Plc Kemp House, Chawley Park, Cumnor Hill, Oxford OX2 9PH, UK 1385 Broadway, 5th Floor, New York, NY 10018, USA E-mail: [email protected] www.ospreygames.co.uk OSPREY GAMES is a trademark of Osprey Publishing Ltd First published in Great Britain in 2020 This electronic edition published in 2020 by Bloomsbury Publishing Plc © Jonathan Hicks, 2020 Jonathan Hicks has asserted his right under the Copyright, Designs and Patents Act, 1988, to be identified as Author of this work. All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or any information storage or retrieval system, without prior permission in writing from the publishers. A catalogue record for this book is available from the British Library. ISBN: HB 9781472840950; eBook 9781472840936; ePDF 9781472840967; XML 9781472840943

Osprey Games supports the Woodland Trust, the UK’s leading woodland conservation charity. To find out more about our authors and books visit www.ospreypublishing.com. Here you will find extracts, author interviews, details of forthcoming events and the option to sign up for our newsletter. Acknowledgements I want to thank the following for their feedback, playtesting, and support: Brian ‘Fitz’ Fitzpatrick, David Grophland, Ellam Fox, Michael Wolf, James Semple, Mark Newbold, and Andy Cooper. And thank you to my wife Lisa and son Bruce for putting up with my insane ramblings about the terrors in the darkness.

CONTENTS

INTRODUCTION 5 What the Game Is About For the Gamemaster For the Player The Rulebook

6 7 8 10

PLAYERS’ SECTION 13 Attributes 14 Crew Positions 19 Conflict and Damage 22 Pressure 30 Equipment 33 Starships and Travel 36 In Closing 42

GENERAL MONITORS SECTION 45 The Rules 46 The Attributes 46 Crew Positions 49 Interpreting the Die Roll 55 Equipment 60 Conflict 63

Running a Simulation 66 The Role of Players in the Simulation 77 Crew Types 79 Outposts and Settlements 86 Simulation Ideas 91 Friends and Enemies 101 Synthetic Automatons 103 Creatures 104 Conclusion 106

THE ARGENT III REPORT 109 Preparation 109 The Adventure 110 Section One – The Discovery 111 Section Two – The Investigation 113 Section Three – The Appearance of the Argent III 114 Section Four – Approaching the Argent III 116 Section Five – Inside the Argent III 117

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