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Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interac
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The main sets of Tips'n'Tricks are about what you might expect: planets, suns, iridescence, water, depth of fi
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Text shows how to write assembly language for programming the vertex shader and pixel shader hardware using DirectX 9. C
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More than 50 authors have contributed their expertise to ShaderX2: Shader Programming Tips & Tricks with DirectX 9.
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This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, u
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