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Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game develo
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This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present part
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Cengage Learning, 2008, ISBN 1584505273, 624 pages. Welcome to the seventh volume of the must-have reference series for
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LLC); Pointer Patching Assets; Jason Hughes (Founder of Steel Penny Games); Data-Driven Sound Pack Loading and Organizat
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The journey continues with this ALL NEW volume in the Game Programming Gems series! As with the first two volumes, a dyn
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A 2009 Game Developer Magazine Front Line Award Finalist, this book covers both the theory and practice of game engine s
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