The Use of Projective Geometry in Computer Graphics [1 ed.] 0387550755, 9780387550756, 3540550755

The ultimate goal of all 3D graphics systems is to render 3D objects on a two-dimensional surface such as plotter output

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English Pages 151 Year 1992

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Table of contents :
Introduction....Pages 1-4
Projective geometry in general....Pages 5-52
Practical use of four dimensional geometry....Pages 53-83
Modelling clip....Pages 85-99
Projective algorithms....Pages 101-128
Conclusions....Pages 129-130
Directions for further research....Pages 131-133
An unsolved problem: Shaded B-spline surfaces....Pages 135-139

The Use of Projective Geometry in Computer Graphics [1 ed.]
 0387550755, 9780387550756, 3540550755

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