Table of contents : Preface Acknowledgements Contents About the Authors 1 Characteristics and Characterization of Information Networks 1.1 What Is Information? 1.2 Modalities of Information 1.3 Analog and Digital Information 1.4 Networks: The Externality Factor 1.4.1 Network Mergers 1.4.2 Motivation for Merging Networks 1.5 Merger of Heterogeneous Networks 1.6 Illustrative Example Problems References 2 Drivers of the Telecommunication Industry 2.1 Bandwidth 2.2 Processing Power 2.3 Composition of the Telecommunication Industry 2.4 Telecommunication Services Utility and Demand 2.5 Price Elasticity of Demand 2.6 Cross Elasticity of Demand 2.7 Price and Cross Elasticity of Demand for Telecommunication Services 2.8 Summary Problems References 3 Graph Theoretic Characterization of Communication Networks 3.1 Networks and Graph Theory 3.2 Graphs of Some Well-Known Networks 3.3 Networks of Information 3.4 The Legacy PSTN: A Graphical Representation 3.5 Graphical Representation of Networks 3.6 Degree Distribution and Clustering Property of Networks 3.7 Betweenness and Closeness of Network 3.8 Diameter, Radius of a Node, and Center of a Graph 3.9 Entropy of a Network 3.10 Evolution of Networks 3.11 Models of Contemporary Networks: Random Networks 3.11.1 Random Networks 3.11.2 Properties of Random Networks 3.12 Summary Problems References 4 Small World and Scale-Free Networks 4.1 Small World Networks 4.2 Scale-Free Networks 4.3 Summary Problems References 5 Characterization of Telecommunication Traffic 5.1 Common User Networks 5.2 Circuit and Packet Switching 5.3 Performance Parameters of Networks 5.4 Characterization of Traffic 5.5 Selection of Transmission Medium 5.6 Interdependence of Performance Parameters 5.7 Forward Error Correction Scheme 5.8 Backward Error Correction Scheme 5.9 The Impact of Window Size on Throughput 5.10 Summary Problems References 6 Bandwidth and Throughput of Networks: Circuit Switched Networks 6.1 Circuit and Packet Switched Traffic 6.2 Erlang B Traffic Characterization 6.3 Summary Problems References 7 Bandwidth and Throughput of Networks: Packet Switched Networks 7.1 Delay in Packet Switched Networks 7.2 Analytical Model 7.3 Multi-hop Packet Switched Networks 7.4 Impact of Multi-Hopping on Throughput 7.5 Summary Problems References 8 Pricing of Telecommunication Services 8.1 The Role of Pricing in Network Services 8.2 Traditional Methods of Pricing Telecommunication Services 8.3 Characteristics of Communication Services 8.4 Other Considerations in Pricing Network Services 8.5 Related Work on Pricing Network Services 8.5.1 Pricing for Regulated Telecommunication Services 8.5.2 Pricing Internet Services 8.5.3 Recent Literature on Pricing Multi-Service Communication Networks 8.6 Summary Problems References 9 Pricing of Circuit Switched Services 9.1 Resource Consumption Based Pricing for Circuit Switched Networks 9.2 Pricing for Multi-hop Traffic 9.2.1 Pricing for a Single-hop Traffic 9.2.2 Pricing for Two-hop Traffic 9.2.3 Pricing for Multi-hop Traffic 9.3 Summary 9.4 Problems References 10 Pricing of Packet Switched Services 10.1 Pricing Based on Bounded Delays 10.1.1 Pricing for Single-hop Networks 10.1.2 Pricing for Two-hop and Multi-hop Networks 10.2 Pricing Based on Bounded Jitter 10.2.1 Pricing for Single-hop Networks 10.2.2 Pricing for Multi-hop Networks 10.3 Summary Problems References 11 Regulation 11.1 Need for Regulation 11.2 Forms of Regulatory Safeguards 11.2.1 Rate of Return Regulation 11.2.2 Price Cap Regulation 11.3 Emerging Regulatory Apparatus in the USA 11.4 A Constant Revenue Model for Blocked and Lost Networks 11.4.1 Mathematical Construct 11.5 Summary Problems References 12 Net Neutrality 12.1 Introduction 12.2 Stakeholders in the Broadband Access Era 12.3 Net Neutrality 12.4 The Sustainability of Net Neutrality 12.5 Net Neutrality vs. Transportation Neutrality 12.6 A Constant Revenue Model for Net Neutrality 12.7 Summary Problems References 13 Game Theory and Its Applications to Communication Networks 13.1 A Brief Introduction to Game Theory 13.1.1 Non-cooperative Games 13.1.2 Cooperative Games 13.2 Game Theory in Communication Networks 13.3 Summary Problems References 14 Multi-Service Network Models 14.1 Introduction 14.2 Users and Network Provider Models 14.2.1 Utility Functions for Users 14.2.2 Utility Functions for the Network Provider 14.3 Network Model 14.4 Pricing Model 14.5 Summary Problems References 15 Subsidy-Free Prices in Priority-Based Networks 15.1 Introduction 15.2 The Model 15.3 Waiting Cost Sharing Using the Shapley Value 15.4 Axiomatic Characterization of the Shapley Value 15.5 An Illustrative Example 15.6 Summary Problems References 16 A Constant Revenue Model for Net Neutrality 16.1 Background 16.2 The Model 16.3 Inter-user Compensations Scheme 16.4 An Example and Further Discussion 16.5 Summary Problems References 17 A Two-step Quality of Service Provisioning in Multi-Class Networks 17.1 The Model 17.2 Game Theoretic Framework 17.3 Inter-class Resource Allocation 17.4 An Illustrative Example 17.5 Summary Problems References 18 Network of the Future 18.1 Need for Advanced Level of Control 18.2 Pricing of Network Services 18.3 The Network as a Surrogate for Privacy and Security 18.3.1 Network-Based Security 18.4 Summary Appendix AShow that ∂lnn∂n = 1n Appendix B: Merger of Heterogeneous Networks References Bibliography Index