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[JAniCA] About the portfolio for the animation industry
About the portfolio for the animation industry What is a job application portfolio for the animation industry? First of all, there are several types of jobs in the animation industry (creative jobs), such as "animator (drawing),""director,""finisher," "background,""cinematographer,"and"production,"andajobwindowisset upforeachofthem. I have often seen students struggling in their job hunting with portfolios of works they have created while studying at art colleges (hereinafter referred to as "PF"), and I have heard that they "want to become animators" and that the contents of their PF are formative and abstract. In this case, if the student is an aspiring animator, he or she should focus on the human figure, scenery, space, and movement, or else the employer will wonder, "What do you want to become? If you are not, the employer will wonder, "What do you want to be? It is not that you should not include works that do not match your ambitions, but it is a good idea to summarize your work by saying, "I used to create this kind of work," and by keeping the ratio in PF to a minimum. This can be a point for your individuality. However, for those students enrolled in art colleges, vocational schools, and other schools that do not have a PF instructor, we have compiled a list of PF ideas based on our experience in teaching PF that are appropriate for the type of work they wish to pursue. [About the portfolio concept]. As a basic rule, artwork (materials) is something you make time for independently and create on a regular basis. Daily study and a research mind are important. Please be observant and imaginative. If you don't do it because you don't have time, there will be a delay in the completion of your PF. Delayed completion will result in lost application opportunities and reduced job opportunities. If you are a digital aspirant, you may not be able to work without a school or other equipment environment, but you can do it. Please use the time effectively by thinking about what you are doing (or trying to do). Also, PF is something to be shown to others. It is better to show your PF to others and ask for their advice, rather than hiding it because you are not good at it or because you are ashamed of it. Think of something that conveys your enthusiasm and "I love this" rather than a "I made something" look with a lot of blank space. If you can show your hobbies, you may be noticed by other applicants who share your interests, which may give you an advantage in the interview process. Rough or scribbled text is also effective. Please do not include "erotic, grotesque" or other generally objectionable material.
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[JAniCA] About the portfolio for the animation industry
[Regarding differences in job requirements... Even if the job requirements set an assignment to be submitted, please try to include a PF. The probability that it will be seen is high, and you can expect to receive a higher evaluation in addition to the assignment. If the job requirements state that photocopies are not allowed or that PF is not required, please accept it as is.
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[JAniCA] About the portfolio for the animation industry
[Regarding the composition of the overall portfolio]. 1: Determine the number of pages in your portfolio. (20-pocket clear books are most common) 2: Sorting the works. 3: Cover, door, table of contents, profile (include a self-portrait or something that cannot be written in a resume), page layout structure for spreads and multiple works, and a "thank you" or similar phrase on the last page. Include headings and captions such as original, reproduction, drawing, rakugo, assignment, etc. to make it easier to read. 4: In front of a powerful work of art. 5: The page layout should be crisp and clear, with some works shown in large size and others in reduced size and multiple listings. 6: If there are too many works, don't make them too small and don't cram them in. Consider reducing the number of works or increasing the number of pages. 7: After completion, constantly brush up by replacing or augmenting pages with new works, etc.
[How to summarize by aspiration]
I want to be an animator (drawing). For aspiring animators, line drawings are fundamental and important, so the composition should be such that the line drawings can be seen clearly. For color, a picture with a watercolor brush touch is better than an animated CG paint job. Many people in charge of selection want to see the raw lines, and pictures that have been processed with CG are less likely to be evaluated. For color, think of the work as a photogravure for a magazine, and make sure it is strong and eye-catching. Line drawings should be balanced with rough sketches, croquis, and doodles, and line drawings with a touch of colored pencil or other medium to create an illustration-like finish. If the lines are monotonous, as in the cleanup of the movie, the picture will lose its threedimensionality and die. Please draw "as a picture" by effectively using touch and strength. Please avoid using a computer to modify your drawing. Some applicants may be accepted even if they do not use color, but only drawings in a croquis book. The high point is the amount of work (density is also important) and the picture that is shown. Rough and finished drawings, or rough drawings with a simple test coloring or an original cartoon-like shading are also effective. You can paint a better picture with props by considering the situation and staging. Cartoons, animation materials, photographs, sketches, etc. It is recommended to see as much as possible with the naked eye. -1 3 -1
[JAniCA] About the portfolio for the animation industry
・Show your work well enough to showcase yourself.
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[JAniCA] About the portfolio for the animation industry
*People with concerns about their drawing ability If you want to make your work look good, use what you are good at (pictures)! However, too much bias is not good. I like to copy favorite artists whose style fits my own. Instead of just drawing, we draw "pictures" with an awareness of three-dimensionality and structure, such as areas where we have difficulty. Inadvertent wrinkles will cause the picture to collapse, so paint simply in the right places. Each line has its own meaning. To be good at it, you should do the above and just draw numbers. Contents Original Reproduction of existing objects (also good looking for example), posing *Color illustrations, black and white, and line drawings of the above two items. Gender, age, involvement of more than two people or a group of people, etc. Layout-like scene with background animation showing space (reproductions acceptable) Drawing of human figure, croquis (also part of the drawing) Landscape sketching, croquis (distant, medium, and close-up views, as well as portions and interiors, including portraits) Including portraits) Small items, animals, machinery, hobbies, plants, personal items, etc. A series of moving poses and movements. Storyboard style with a narrative. Clean up (about 2 pieces of UP and 2 pieces of full body raw) Doodles, etc., etc., etc.
Background. Many companies work only with computers (e.g. Photoshop), but it is desirable to be able to draw both by hand and on a computer. The ability to draw anything, including people, even in the background, is necessary. The students will develop a sense of space, three-dimensionality, and perspective, as well as the precision of natural and manmade objects. 3DCG capabilities are also becoming a necessity. Contents The above drawing has more landscapes and a good balance of coloring and line drawings.
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[JAniCA] About the portfolio for the animation industry
Finishing The finish should be considered a CG illustration. If there is a test, it is speed, as it is natural to be able to paint with Lettuce Pro, etc.
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[JAniCA] About the portfolio for the animation industry
The point is to be able to use color and draw. Since this is a CG illustration, please aim for high quality by using masks and brushes, etc., unlike drawing. We will have a hard time judging the quality of the work if you paint colors on animated characters. We think it is easier to judge if colors are applied to everyday objects, so please include CG illustrations of small objects and food. Contents CG illustrations with an awareness of copyrighted works. Food and accessories. Color change to match background. Reproductions, originals, drawings, etc., to showcase your painting skills. Work process, applications and time used, etc.
...Filming... The appeal of this section is that you can do not only AE, but also CG, so be sure to study 3DCG as well. This is a deep section, including the need for programming and good work arrangements. Use of live-action images as materials is also effective; PFs should prepare both paper and video (demo reel). Study of video production is also necessary. Contents Work process, applications and time used, etc. Storyboards, drawings, etc.
Production... ...The industry is highly outsourced. Your main job is to manage the schedule with both sales and administrative skills. This is an important position that connects various sections such as greeting, answering phones, making outbound calls, and communicating with others, so please be sure to greet people and act promptly on a regular basis. Proficiency in Excel, Word, etc. is required. Although PF is often not required, it is used as a means of self-promotion. Contents A proposal for a work that you have made or would like to make. Automobile license (may not be required as more and more companies are stopping their outside sales to pick up and deliver intermediate materials to their subcontractors). Composition. The following is a list of the things that you can use to sell who you are, etc. (e.g.,event management, voluntary activities, etc.) Various other things, if any. -1 7 -1
[JAniCA] About the portfolio for the animation industry
Direction... However, in the animation industry, where the division of labor is more advanced, many people enter the industry as production assistants and aspire to become directors. However, in the animation industry, where the division of labor is highly developed, many people enter the industry as aspiring directors from the production side. These days, it is tough to direct if you can't draw, so at the very least, you need to have drawing skills that others can understand. The following items are in addition to the above production. Contents If you are good at drawing, you can draw a lot of storyboard-like pictures. Scenario and storyboard. Drawings, etc.
[Finally. The job openings vary from company to company, and the job period is longer in this industry than in other industries. It is not possible to apply to several companies at the same time using only a sketchbook, so editing on a PC is basically a good idea. The hurdle is to be evaluated more highly in the interview than in passing the document screening. Please be cheerful, smile, and act briskly in general, and try not to give the impression of being "gloomy" or "lacking initiative" at the interview. We can no longer say, "I'll do anything. What can I do?" "I can do this! I want to do this! and "I want to do this! No one will give you a one-size-fits-all answer or ask you a question. Study up on the company, ask meaningful questions, and make an effort to impress the interviewer. Recently, more books have been published on various occupations than ever before and the Internet has been flooded with information. Please refer to them and keep your eyes open. To say that you have a job to make something but you don't have the work to make it is equivalent to saying, "I have a job but I can't make it." Come to our side of the world with a solid PF that appeals to you. We are waiting for the young power to come! Let's create a work together!
Japan Association of Animators and Directors (JAniCA) -1 8 -1
[JAniCA] About the portfolio for the animation industry
Takuji Yoshimoto, Director
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