Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser [1 ed.] 1484242483, 978-1484242483

Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js

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English Pages 151 [157] Year 2019

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Table of contents :
Front Matter ....Pages i-xiii
Introduction (Oscar Lodriguez)....Pages 1-3
Setting Up Our Development Environment (Oscar Lodriguez)....Pages 5-11
Orchestrating Our Domain Model (Oscar Lodriguez)....Pages 13-24
Implementing Our Game Domain Models (Oscar Lodriguez)....Pages 25-48
Seeing It In Action (Oscar Lodriguez)....Pages 49-56
Projectiles! (Oscar Lodriguez)....Pages 57-81
Hooking Up Our Server (Oscar Lodriguez)....Pages 83-109
The World Should Remember Your Name (Oscar Lodriguez)....Pages 111-124
Bonus! Refactoring & Asteroids (Oscar Lodriguez)....Pages 125-145
Further Reading And Discovery (Oscar Lodriguez)....Pages 147-148
Back Matter ....Pages 149-151

Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser [1 ed.]
 1484242483,  978-1484242483

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