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Not only is it not good design, the code itself doesn't even come close to running.
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This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game
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Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphic
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Introduction to 3D Game Programming with DirectX 9.0 provides an introduction to programming interactive 3D computer gra
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Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interac
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Addison-Wesley, 2014. — 944 p. — ISBN-10: 0-321-93316-8, ISBN-13: 978-0-321-93316-4. На англ. языке. Learn Game Design,
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I bought this book as an experienced c++ win32 developer, but no knowledge of direct x. He presents the book in a format
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For the most part of this book, its trying to fill its 500 pages with images and function references that are essentiall
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This book instructs the reader from the beginning by teaching the underlying mathematics and 3D theory necessary to make
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