2D Computer Graphics in Modern C++ and Standard Library [2 ed.]

This guide offers an in-depth exploration of 2D graphics creation using modern C++, from basic drawing to advanced anima

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Table of contents :
2D Computer Graphics in Modern C++ and Standard Library
2D Drawing Basics
History
Standard Library
Compile Code Examples
Prerequisite
Draw Pixels with Standard Library
Texture Generation with Standard Library
Time to draw some lines with Standard Library
There are no straight curves, only curved lines
Rectangles with Standard Library
Circles with Standard Library
Triangles with Standard Library
Animation with Standard Library
Drawing Charts and a Font
Presentation, Collaboration, and Investigation
Presentation
Draw a bar chart
Draw a pie chart
Draw a donut chart
Draw a table
Draw a more advanced chart 1
Draw a more advanced chart 2
Collaboration
Investigation
More Advanced Examples
Concentric Hexagons
Triangle Grid
Color Quantization
Exchange Colors
Sprite Animation Tester
PPM Compressor
Anti-Aliasing
Bloom Effect
Lens Effect
Easing Animation
Grayscale Image into Patterns
Vintage Photo
PPMPP - Portable PixMap in C Plus Plus
Why?
What?
More Details
PPMPP: Image Processing Function Reference
Where To Go from Here
Software Rendering in Three-D
Learn OpenGL Online
From Paper to Code
Extra
Final Words

2D Computer Graphics in Modern C++ and Standard Library [2 ed.]

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