Table of contents : Contents......Page 5 Foreword......Page 9 Introduction......Page 13 Tutorials......Page 19 Beginner's Tutorial......Page 21 The Unit Generator......Page 73 Composition with SuperCollider......Page 99 Ins and Outs: SuperCollider and External Devices......Page 123 Advanced Tutorials......Page 143 Programming in SuperCollider......Page 145 Events and Patterns......Page 197 Just-in-Time Programming......Page 225 Object Modeling......Page 255 Platforms and GUI......Page 289 Mac OSX GUI......Page 291 SwingOSC......Page 323 SuperCollider on Windows......Page 357 "Collision with the Penguin": SuperCollider on Linux......Page 373 Practical Applications......Page 397 Sonification and Auditory Display in SuperCollider......Page 399 Spatialization with SuperCollider......Page 427 Machine Listening in SuperCollider......Page 457 Microsound......Page 481 Alternative Tunings with SuperCollider......Page 523 Non-Real-Time Synthesis and Object-Oriented Composition......Page 555 Projects and Perspectives......Page 591 A Binaural Simulation of Varese's Poeme Electronique......Page 593 High-Level Structures for Live Performance: dewdrop_lib and chucklib......Page 607 Interface Investigations......Page 631 SuperCollider in Japan......Page 647 Dialects, Constraints, and Systems within Systems......Page 653 Developer Topics......Page 675 The SuperCollider Language Implementation......Page 677 Writing Unit Generator Plug-ins......Page 709 Inside scsynth......Page 739 Appendix: Syntax of the SuperCollider Language......Page 759 Subject Index......Page 763 Code Index......Page 769