The Complete Book of Humanoids [Paperback ed.] 1560766115, 9781560766117

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The Complete Book of

Humanoids by Bill Slavicsek

~ TSR Inc.

~

lntroduction .......................................................4 Kulung's Tale ......................:..............................4 What are Humanoids? .....................:................4 Humanoids in Campaigns ...............................5 The Purpose of This Handbook. ......................S A Note About Optional Rules .........................6

Satyr ................................................................53 Saurial .............................................................55 Swanmay ........................................................59 Wemic ..............................................................60 Chapter Three: Humanoid Kit .....................62 Kit I:>escriptions ...............................................62

Chapter One: Humanoid Characters ............7 Creating Humanoid Characters ......................7 Getting Started ................................................7 Generating Ability Scores.................................7 Humanoid Races ...............................................8 Groups, Classes, and Kits .................................8 Multi-Class Characters ...................................8 Character Class Maximum Levels ................8 Exceeding Level Limits ..................................8 Adding Humanoids to a Campaign ...............9 Campaign Model #1 ........................................9 Campaign Model #2 ......................................11 Campaign Model #3 ......................................12 Campaign Model #4 ......................................13 Chapter Two: Humanoid Races ...................15 How to Read the Entries.................................15 Aarakocra .......................................................16 Alaghi .............................................................. 18 Beastlnan ........................................................19 Bugbear ...........................................................21 Bullywug, Advanced ....................................22 Centaur ...........................................................24 Fremlin ............................................................25 Giant-kin, Firbolg ..........................................27 Giant-kin, Voadkyn .......................................29 Gnoll ................................................................31 Gnoll, Flind ....................................................32 Goblin..............................................................35

Hobgoblin .......................................................36 Kobold.............................................................38 Lizard Man .....................................................40 Minotaur .........................................................42 Mongrelman...................................................43

Ogre, Half-Ogre .............................................46 Ogre Mage ......................................................47 Ore, Half-Orc..................................................49 Pixie .................................................................51

2 • Table of Contents

Warrior Kits ......................................................63 Tribal Defender ..............................................65 Mine Rowdy...................................................66 Pit Fighter .......................................................67 Saurial Paladin...............................................69 Sellsword ........................................................70 Wilderness Protector .....................................72 Wizard Kits .......................................................73 Hedge Wizard ................................................74 Humanoid Scholar ........................................75 Outlaw Mage .................................................76 Priest Kits ..........................................................77 Shaman ...........................................................78 Witch Doctor ..................................................79 Oracle ..............................................................80 War Priest .......................................................81 Wandering Mystic .........................................82 Rogue Kits ........................................................83 Scavenger........................................................84 Tramp ..............................................................85 Tunnel Rat ......................................................86 Shadow ...........................................................87 Humanoid Bard ............................:................88 Chapter Four: Humanoid Proficiencies .....90 Proficiencies and Specialization ....................90 Nonweapon Proficiencies...............................92 Acting ..............................................................92 Alertness .........................................................92 Animal Noise .................................................92 Begging ...........................................................92 Blind-fighting .................................................92 Chanting .........................................................93 Cheesemaking................................................93 Close-quarter Fighting..................................93 Craft Instrument ............................................94 Crowd Working .............................................94 Danger Sense..................................................94

Drinking..........................................................94 Eating ..............................................................94 Fast-talking .....................................................95 Fortune Telling ...............................................95 Hiding .............................................................95 Information Gathering .................................96 Intimidation ...................................................96 Looting ............................................................96 Natural Fighting ............................................96 Observation ....................................................97 Poetry ..............................................................97 Voice Mimicry ................................................97 Whistling/Humming ...................................97 Wild Fighting .................................................97 Winemaking ...................................................98

Chapter Five: Role-Playing Humanoids ..100 Life as a Humanoid .......................................100 Tribal Life......................................................101 Social and Racial Disadvantages .................101 Humanoid Traits .........................................103 Campaign Complications ..........................105 Chapter Six: Superstitions ..........................107 A Mysterious World ......................................107 Superstitions in Game Terms.....................107 Using Superstitions in Play ........................108 The Superstitions .........................................109 Chapter Seven: Arms and Armor...............111 Armor Restrictions.........................................111 Weapon Size Restrictions ..............................111 Weapon Breakage (Optional) .....................111 Close-quarter Weapons ...............................111 Special Humanoid Weapons ........................112 Humanoid Comparison Chart....................115 Humanoid Character Sheets.......................122

INDEX TO TABLES 1: Humanoid Group Limits............................9 2: Bonus Levels for Single-Classed Humanoids ...................................................9 3: Nonweapon Proficiency Group Crossovers ..................................................63 4: Nonweapon Proficiencies.........................91 5: Personal Superstitions ............................108 6: Optional Weapon Breakage ....................111 7: Weapons ....................................................114 8: Character Kit Summary .........................app 9: Average Height and Weight ..................app 10: Age ............................................................app 11: Aging Effect .............................................app 12: Racial Ability Requirements .................app 13: Multi-Class Combinations.....................app 14: Thieving Skill Racial Adjustments .......app 15: Reincarnation Table ................................app 16: Monstrous Traits .....................................app 17: Bestial Habits ...........................................app 18: General Superstitions .............................app 19: Campaign Complications ......................app

CREDITS Design: Bill Slavicsek Editing: Jon Pickens Black and White Art: Doug Chaffee Color Art: Doug Chaffee, Sam Rakeland, Thomas Baxa, Clyde Caldwell Typography: Tracey Zamagne Production: Paul Hanchette TSR, Inc. POB756 Lake Geneva WI53147 U.S.A.

TSRLtd. 120 Church End Cherry Hinton

Cambridge CBl 3LB United Kingdom

This book is protected under the copyriliht laws of the United States of America.

Any repn,ductlon or unauthorized use otthe material contained herein is prolul>ited without the express written permission of TSR, Inc. Random House and its affiliate companies have worldwide distribution n,d\ts in the book trade for English lan2uage prixl"cts of TSR. Inc. Distributed in the1>ook and hobby trade in the Unitedlduce dliJ sheet for personal use.

Character _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ HUMANOID WARRIOR Alignment,_ _ _ _ _ _ _ _ _ _ _ _ _ _ Race _ _ _ _ _ _ __ Class Level _ _ _ _ _ __ Clan Religion._ _ _ _ _ _ _ _ __ Player's Name Sex _ _ _ Age Ht. _ _ _ _ Kit _ _ _ _ _ _ __ Wt. _ _ _ Hair____ Eyes _ _ __

Appearance _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ ABILmES

STR

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MOVEMENT

hiunlDI

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Armor Type (Pieces)

Rod, Staff or wand

Petrify Polymorph Breath

( x3) ( x4) ( x5)

HIT POINTS

Surprised _ _ _ _ _ _ _ _ _ __

Paralyze Poison

) ) ) ( ) ( x2)

Weapon Spells

Modifier

Save

Wounds

Shield.less_-- _ _ _ _ _ _ __ Rear _ _ _ _ _ _ _ _ _ _ __ Natural AC

Defenses _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ - - - - - - - - - - - - - - - - WEAPON COMBAT Weapon

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Character _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ HUMANOID WIZARD 1 Alignment.________________ Race ________ Class Level _ _ _ _ _ _ __ Player's Name Clan Religion_ _ _ _ _ _ _ _ __ Sex _ _ _ Age Ht. _____ Kit _ _ _ _ _ _ __ Wt. ____ Hair____ Eyes _ _ __ Appearance _______________________________________ ABILITIES STR

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Kit Benefits

and Hindrances------ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - c,1993 TSR. Inc. All Rights Reserved. TSR. Inc. grants the right co reproduce !his sheet for personal ,__

Character _________________________ Alignment_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Race _ _ _ _ _ _ __ Class Level _ _ _ _ _ _ __

HUMANOID PRIEST

Player's Name Clan Religion._ _ _ _ _ _ _ _ __ Sex _ _ _ Age Ht. _____ Kit _ _ _ _ _ _ __ Wt. _ _ _ Hair____ Eyes _ _ __ Appearance _______________________________________ MOVEMENT Base Rate ( ) Light Mod ( ) Hvy ( ) Svr ( ) (x2) Jog Run ( x3) Run ( x4) Run (x5)

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Shieldless ___________ Rear _ _ _ _ __ __ _ _ __

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Shadow/34ff0:_ _ _ _ __ Wight/5HD: _ _ _ _ _ __ Ghast: _ _ _ _ _ _ __

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Speci-••-·- - - - - - - Kit Benefits

and H i n d r a n c e s - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 0 1993 TSR, Inc. All Rlgh1I Reterved. TSR,, Inc. grants the right to reproduce this sheet for personal uae.

Character _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ Alignm.ent_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Race _ _ _ _ _ _ __ Oass Level _ _ _ _ _ __

HUMANOID ROGUE

Player's Name Sex _ _ _ Age

Clan Religion~-------Ht. _____ Kit _ _ _ _ _ _ __ Wt. _ _ _ Hair____ Eyes _ _ __ Appearance _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ ABILffiES

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CON

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HIT POINTS

Paralyze Poison Rod,Staff or wand

--

Petrify Polymorph

Breath Weapon

Modifier

Spells

Save

Wounds

Shieldless_ _ _ _ _ _ _ _ _ __ Rear _ _ _ _ _ _ _ _ _ _ __

Natural AC Defenses _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __

- - - - - - - - - - - - - - - - WEAPON COMBAT Weapon

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Attack Adj/Dmg Adj

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Kit Benefits and Hindrances C19'93 TSR, Inc. All Rights Reserved. TSR, Inc. grants the right to reprodua, this sheet for penonal use.

Supplies Water/Wine

Gear Item

Location

Item

Wt.

Location

Wt.

Item

Location

Wt.

00000 00000 Rations

□□□□□ □□□□□

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DODOO

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Experience

□□□□□ □□□□□ □□□□□

Treasure Coins

Other Valuables

Gems

Miscellaneous Information

(Magical Items, Command Words, Small Maps, etc.)

Spell book or Spheres_ _ _ _ _ _ _ _ _ _ __ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __

Henchmen/Animal Companions

C1993 TSR. Inc. All Rights a-