250 44 19MB
English Pages 144 [146] Year 2004
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MWm
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Senior editor: Candace Raney
Warren
Editor: Sylvia
Senior Production manager: Ellen Greene Designer: Jay Anning,
Thumb
© 2004 by Steve Miller and
Pr
: .
Bryan Baugh
ISBN: 0-8230-1664-1 First
published in
a Division of
2004 by Watson-Guptill
VNU Business Media, New York, N.Y.
Publications,
Inc.
770 Broadway,
www.watsonguptill.com Library of Congress Control All rights reserved.
No
Number: 2004112245
part of this publication
may
be reproduced or used in any form or by any means
graphic, electronic, or mechanical, including photocopying, recording, taping, or information storage and retrieval
systems
—without written permission
Printed in the United States First printing,
1
2004
2 3 4 5 6 7 8 9 / 10 09 08 07 06 05 04
of the publisher.
This book
is
dedicated to
grew up with the most
my
sister,
Carrie,
and
my
brother, Craig,
horrific creature imaginable, a
middle
who
sibling.
—Steve Miller Special
words
of thanks are
due
to Bernie
lifelong inspiration to both of us as artists
Wrightson
for
and
generous
for his
being such a
contribution to this book.
— Bryan Baugh and Steve Miller
The Pre-Code
About the Artists
8
Introduction
9
A Brief History of Horror
10
The Birth of a Genre
io
The Pulps
12
Comics and Their Demented Cousins
14
Era: E.C.
19
Bernie Wrightson: The Master of the Macabre
21
The Gory 80s
24
Interview with Vincent Locke
27
An Till
More Monsters,
Blood
After the Code:
the Next Full
Moon: Tbe Turn
Less
of the 21st Century
52
Cow Comics
34
Exaggeration
38
Creepy Atmosphere
38
Creepy Characters
42
The Final Gross-Out
50
The Dead and the Undead
52
Werewolves
78
Human Monsters
86
Wrong
94
Came from Outer Space
108
An
Interview with Top
Science Gone It
Femmes
Fatales
116
Creature Features
126
Index
144
About the Artists Adams
Arthur
since the early eighties. Arthur combines a dynamic,
and often humorous
style
and
lisher in
he has worked
he
that is
every major comic book pub-
for
America. Adams’s fan base
is
needed
considered the
first
it
so well established
is
choice whenever a cover
to help attract readers to a
new
artist
the creator of the popular syndicated comic
is
Meadows, which appears
Liberty
strip
lively,
with well-planned layouts and
incredible attention to detail. His credits are legion. Suffice to say that
Frank Cho
has been involved in the comics industry
combines the
effortlessly
classic illustration disciplines
used to create action comic
strips for the
humor
Roger Cruz
a widely-sought-after artist in
is
of a master gag artist.
United States and his native
Darryl Banks,
who
Phantom
Opera and Frank Cho’s Kong
did the steps for Vincent Locke’s vs.
T-Rex,
graduated from and taught illustration at the Columbus
He worked
College of Art and Design.
on
DC
for various inde-
run
starting a seven-year
Comics, Green Lantern where he co-created the
popular
New
Brazil. His
Manga style with a atmosphere. He has worked for
works
as a storyboard artist for
animated television shows. His credits include Batman, Jackie
Chan Adventures, Roughnecks: The
Troopers Chronicles,
Men
to children’s
He
art-
books and magazines. Baugh currently
writes and illustrates his horror comic book, Wulf and Batsy, for
Chanting Monks Studios. He grew up
now
in
Thousand Oaks, California, with his green-eyed goth-queen wife Monica and two ferocious jungle cats, Lucy and Tiger. You can see Fairborn, Ohio, but
more
artwork
of Bryan’s
lives in
at his
which
Kindred, Backlash, Wilde ore, and Backlash/SpiderMan
Reborn: Fantastic Four, X-Men Unlimited, and X-Men. as a toy designer for
in St. Louis, Missouri,
genius behind the book Chicks us out on Scared! by drawing
and
is
the
mad
and Monsters. He helped
many
of the animals in the
“Creature Features” section. Bronson describes himself as
Midwestern
ly relocated to
seen
at the
sci-fi
and horror
illustrator
the West Coast.”
More
who
of his
been a fan
favorite.
Verotik, and to raising
DC
fiendishly clever,
Byrd has worked
up the next generation
SCARED!
and he has long
for
Dark Horse,
Comics, and he has devoted of artists
numerous how-to-draw books and 8
RPGs and album
Steve Miller
numerous
is
articles.
set in a future in
have become
work
frightful
for
covers. Website: http://
an author and
artist
who
has worked in
areas of the entertainment field. His drawings
have been used
in the
production of videos, toys, RPGs,
and video games. Steve’s
Draw Fantastic
latest
book
How to
Freaks!
is
Fantasy Creatures. He
and two wonderful
lives in
Ohio with website
kids. Visit his
http://www.illustratorx.com.
A1 Rio
is
an accomplished comic and fantasy
artist living
He has worked on such highprofile comic books as Gen 13 and DV8 for Image Comics, as well as numerous titles for both Marvel and DC Comics. To see more of Al’s work, visit Fortaleza-Ceara Brazil.
http://www.alrioart.com.
Bernie Wrightson, widely known
as
“The Master
of the
Macabre,” needs no introduction. The legendary
Wrightson has
works of Stephen King, Lovecraft, and Mary Wollstonecraft
illustrated the
Edgar Allan Poe, H.
P.
comic book credits include
Creeps how, House
www.ravenousmedia.com/profile.php?u=williamsquid. is
his ghastly creation
Comic’s Vertigo imprint, Moonstone, White Wolf, and
Shelley. His
Ravenous Media website, http://
Mitch Byrd’s work
with
a majority of the Earth’s population
has recent-
work can be
in
www.vincelocke.com
in
comic books. At Marvel Comics he penciled Heroes
working
broke onto the independent
in the late eighties
website,
Brett Booth wrote and penciled Wildstorm Productions’
Trendmaster Toys
of the top horror artists
illustration today,
his lovely wife
Bronson has worked
.
.
various
at
“a
//www. rogercruz com br/#
Deadworld, a black-and-white comic
http://www.cryptlogic.net.
Bill
:
Vincent Locke, one
DC
has also contributed
work combines
strong sense of design and
zombies. Since then he has done some
Starship
Masters of the
in Black,
Universe, and several others.
work
http
comic scene regularly
both the
Marvel, DC, and Image Comics on popular characters from the X-Men and the Batman lines. Check out his website at
comics and
Green Lantern and Parallax characters.
Bryan Baugh
newspapers with
the timing and
elements of
pendent comic companies before
newspapers
series. Visit his
website at http://home.pacbell.net/adbm3/ArtAdams.htm
of the
daily in
an unexpurgated form from Image Comics. Cho
in
Swamp
Thing,
House of Secrets, Creepy and countless others. He currently
of Mystery,
Eerie, Twisted Tales,
resides in Southern California. Bernie’s website
is
http://www.berniewrightson.com.
a lot of time
by doing
Steve Miller was the acters in Scared!
colorist for
most
of the creepy char-
INTRODUCTION many good books
There are
They
comics.
you
tell
evoke
comic book.
When
The
is
When
required for the job.
demented creepiness
of weird,
demented person
a weird,
goal
If
you want
to
every panel and exaggerate your
mind
in
all
those
is
somewhat
not to create
different
bag of
drawing a horror comic, you must create an atmosphere But
this effectively.
work
agree with
I
main goal
that the
out the reader. So a
You don’t
that runs throughout the story.
do
to
Before you can do good
dynamic superhero
to create
not the same as drawing a superhero or action
is
to freak
is
in
how
urgency and dynamism.
drawing horror comics, keep
a sense of extreme action.
genre.
a feeling of
But drawing a horror comic book
points.
you
tell
camera angles
to use dramatic
characters’ poses so they
tricks
out there that can
won’t
I
lie
any genre, you’ve got
in
draw science
fiction stories,
science fiction and fantasy material.
you want
If
to
you need
to you,
it
be looking at a
draw Westerns, you need
to
to
be
helps.
immerse yourself to
have
actually
in that lot of
be reading
to
books about the Old West and watching cowboy movies. Same thing goes with horror. In order to be a solid horror
You have
to learn to
looking at
illustrator,
speak
you have
language. So
its
what
horror comics. See
lots of
whatever you do, don’t
limit yourself
to
develop a solid relationship with horror.
you want
if
draw horror comics,
to
start
the professional artists out there are doing. But
by only having eyes
for the latest stuff.
I’m not
knocking today’s horror comics, not by any stretch of the imagination, because there
good material coming out now. But
comic book
book
art
form was born
artists are,
it
in the
would be
foolish for a
890s, so no matter
1
young
who
is
artist to forget that
your favorite
the
new comic
there are over one hundred years worth of great comic art behind them.
work
So, sure, explore the
of
your most recent
artistic
heroes to your heart’s content.
Just don’t cheat yourself by stopping there. That will only turn you into an imitator.
There are too
many
people doing that already.
boring than imitation. That
book medium. An
of that artist. Well,
do what you have
world of
that’s the
to do.
artist.”
more
comic
to the
new drawing style will come along and start And you know what happens next. Immediately
only
way you
But think about
who
it:
can find work in comics, okay,
Who
do you want
a
can only make a living by imitating the
be skipping over. The next time you
visit
your
guess you
I
to be, the latest big artist
Broaden your scope. Find and learn from the great comic book
may
is
paying second-rate hacks to do their second-rate imitations
start
on the scene or the guy your friends
nothing
art,
with an exciting
artist
if
in the
one thing that has always been damaging
is
being praised as the latest “hot
dozen other companies
And
latest big artist?
artists of
local
the past, people
comic book
store,
don’t just scan the shelves for the latest issue of your favorite comic. Instead, try looking in the dusty old back-issue bins and see
horror comics. You
may
find
The
first
days.
How
you can dig up copies
something that was printed
that contains artwork far scarier than
coming out these
if
do you
of
some
of the older classic
fifteen years before
any of the newer, computer-colored,
know what
old, out-of-print titles to
illustration
—
full
you’ll
understanding of your chosen
need
to go
—
comics
go hunting for?
chapter in this book, “A Brief History of Horror,” will certainly give you
To develop a
some
ideas.
comic beyond the comic book medium. Go back and read, or field
in this case horror
reread, the great horror authors. Study the films. Personally, nothing fires
my
you were born
slicko
monsters quicker than going back and watching
favorites will probably be different
from yours, but
my
me up
favorite horror flicks.
that’s fine, that’s
draw
(My
why no two
are the same.) So go to lots of scary movies, look at lots of horror art,
to
and read
artists
lots of
horror stories.
And
learn to speak the language of horror.
— Bryan Baugh INTRODUCTION
9
:r?ff history
of horror
The Birth of a Genre was born in the late 1 700s. in 1765 with the publication of Horace Walpole’s The Castle of
Illustrated horror
started
It all
Otranto the ,
first
of a genre that has endured, in various incarnations, over the
By the end
centuries: the Gothic tale.
immensely
popular.
of the century, Gothic novels
had become
They were, however, expensive, putting them beyond the reach
few publishers
—recognizing
money-making opportunity— started to print popular Gothic novels in slender stitched booklets one chapter at a time, leaving readers hanging. If you liked how the story was going, you could buy the following volume to find out
what happened
readers’ attention
artists to
a
next. But something
was
chapbook format
for their tales of
create lurid illustrations that could be
put in every few pages or
so, depicting
strange events in the story.
—was
shilling
right,
The
price
were
the
—one
and by the early
these “shilling shockers”
1
800s,
and away
far
the most popular form of fiction.
As more publishers embraced
this
storytelling format, competition for reader
attention intensified. There wasn’t left to
much
gold
be mined from full-length Gothic
novels, and publishers hired writers to
up with
come
original plotlines. Subject matter
quickly shifted from relativelyvtame stories of
haunted manor houses torture, murder,
to grisly tales of
and the
new earned a new
occult. This
breed of shilling shocker soon
nickname: “penny dreadfuls.” (Sweeney Todd, the
Demon
appearance
in a
Barber,
penny
made
his first
dreadful.)
Libraries these days offer far
more than
just books. You can check out CDs, art prints, movies, software,
books on tape
.
.
.
and you might even find a branch that offers a gateway to another dimension.
Just be careful what doors you open; they are not always so easy to close. Here Vince
Locke has used a powerful bird's-eye-view perspective to increase the visual impact of the illustration.
The lighting— top,
light
objects on dark background; bottom, dark objects on a light background— keeps the focus where the artist wants
10
SCARED!
missing, the
and guarantee that these things would
publishers adapted the
Dracula,
Frankenstein's
Monster, and the
of the average reader.
A
Cruz Classic Monsters
it.
fly off
hook
that
would grab
the shelves. So
mystery and horror, hiring
Wolfman, from the inimitable imagination of
Roger Cruz.
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While the writing
was
in the
actually quite good.
It
penny dreadfuls was often hackwork, most of the artwork had to be. A decent illustration of a beautiful young girl being
bedroom by
attacked in her
a slouching killer
'
with a knife was the sort of thing that
knew what the was about. Well-known artists such as Henry Anelay (1858-1873) and Mary Byfield were drafted to develop the look of the penny dreadfuls, along with countless others who left their work anonymous! Usually working in woodcuts or steel engravings, these illustrators depicted a black-and-white world of horror and graphic violence. The figures were always posed theatrically. The backgrounds, while mostly shown in flat perspective, were often heavily detailed. As these illustrated fiction magazines became even more popular in the latter half of the nineteenth century, production values went up. More expensive, slicker papers were used, raising the cover price to a nickel, then to a dime, then to the princely sum of 50 cents. could convince potential buyers to spend those pennies before they even
story
The Pulps American publisher Frank A. Munsey (1854-1925) found
on
that by printing
rough wood pulp paper, he could publish exactly the same type of magazine
at a
lower cover price and outsell the competition. In October 1896, Munsey did that.
He came out with
the
first
just
Argosy magazine, and revolutionized the
issue of
industry.
Almost immediately other publishers
of illustrated fiction
began copying
The “pulps” covered all genres, but for the first two decades of the 20th century most of them dealt with crime, science fiction, and the Wild West. In 1923, the first issue of Weird Tales, a pulp fiction magazine dedicated specifically to fantasy and horror, hit the stands. The cover shows a woman being Munsey’s
strategy.
attacked by a slimy creature with giant tentacles; her only defender
man with a knife. Many writers who are
is
a wild-
eyed
today considered masters of horror and supernatural pages of Weird Tales, including H.
fiction got their start in the
Cl^k Ashton
Bradbury, R. E. Howard,
P.
Lovecraft,
Ray
Smith, and Robert Bloch. Illustrators for
the magazine included that master of detailed fantasy/horror, Virgil Finlay, and
Margaret Brundage,
seminude damsels But
who
it
who
in
used her daughters as models
for the
nude and
danger on Weird Tales covers.
was the ingeniously
bizarre Lee
Brown Coye (1907-1981
happily pushed realism aside in favor of a twisted, creepy
surrealism effective
which
resulted in
some
of
Weird Tales’ most
imagery and would influence the look of
down
horror comic books a couple of decades
the
road. Coye’s distinctive style resembled that of a 1
9th-century penny dreadful illustrator gone stark,
raving mad. His figures had the appearance of tortured arthritics with bad joints or liquid people
with no bones
in their bodies;
and clench or sway loosely
By
this time,
they either cringe
in the
wind
comic books were around but
still
in their
They consisted mainly of superheroes and funny animal stories. It would be a few more years before the monsters, zombies, and infancy,
and mostly aimed
murderers finally
12
who
clawed
SCARED!
at children.
figured so largely in the horror pulps
their
way
m
book, including three rarely seen Wrightson’s Frankenstein: Or the Modem Pronu this
Bonus sections include a short but fact-fill^Hand fas interviews with Vincent Locke and Top Cow Comic: drav^ngs have been used in the production of videos, toys, RPGs, and video games. Author Bryan Baugh’s numerous credits include storyboards for Batman, Jackie Chan Adventures Roughnecks: The Starship Troopers Chronicles Men in Black, and Masters of the Universe. He currently writes and illustrates the horror comic book Wulfand Batsyiov Chanting
Author Steve
Miller’s
,
,
Monks
Studios.
Watson-Guptill Publications
770 Broadway,
New York, NY
10003
www.wgpub.com Printed in the United States
144 pages, 8V2 x 130 color and 95
10% inches b&w illustrations
Cover design by Jay Anning, Thumb
ISBN 0-8230-1664-1
Print