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English Pages 2 Year 2009
®
Character Name ™
Race
ability ability Temp Temp score modifier Adjustment modifier
STR DEX dexterity CON constitution INT intelligence WIS wisdom CHA charisma
HP
DR
Total
ft. base speed
sq.
=
10 +
+ armor bonus
=
FLAT-FOOTED armor class
SAVING THROWS
base save
TOTAL
FORTITUDE (Constitution) REFLEX (dexterity) WILL (wisdom)
ability magic misc temporary modifier modifier modifier modifier
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
CMB
TOTAL
AMMUNITION
AMMUNITION
WEAPON AMMUNITION
WEAPON AMMUNITION
WEAPON RANGE
modifiers
= + + + + base attack strength dexterity size bonus modifier modifier modifier
WEAPON
RANGE
SPELL RESISTANCE
TOTAL
WEAPON
RANGE
modifiers
= + + base attack strength size bonus modifier modifier
CMD
RANGE
dex misc modifier modifier
+ + + + dex natural deflection misc size modifier modifier armor modifier modifier modifiers
BASE ATTACK BONUS
RANGE
+
+ shield bonus
AMMUNITION
Homeland Weight
Hair
Eyes temp modifiers
ft. maneuverability
swim
ft.
ft. with armor
climb
ft.
sq.
ft. burrow
SKILLS
INITIATIVE modifier
TOUCH armor class
TYPE
Height
Skill Names
TOTAL
TYPE
Age
nonlethal damage
AC
TYPE
SPEED land fly
armor class
TYPE
Gender
wounds/current hp
TOTAL
TYPE
Deity Size
hit points
strength
Player
Character Level
Character Sheet ability name
Alignment
ATTACK BONUS
10
CRITICAl
DAMAGE
ATTACK BONUS
CRITICAl
DAMAGE
ATTACK BONUS
CRITICAl
DAMAGE
ATTACK BONUS
CRITICAl
Class Skill * Trained Only
DAMAGE
ATTACK BONUS
DAMAGE
© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.
Acrobatics Appraise Bluff Climb Craft Craft Craft Diplomacy Disable Device* Disguise Escape Artist Fly Handle Animal* Heal Intimidate Knowledge (arcana)* Knowledge (dungeoneering)* Knowledge (engineering)* Knowledge (geography)* Knowledge (history)* Knowledge (local)* Knowledge (nature)* Knowledge (nobility)* Knowledge (planes)* Knowledge (religion)* Linguistics* Perception Perform Perform Profession* Profession* Ride Sense Motive Sleight of Hand* Spellcraft* Stealth Survival Swim Use Magic Device*
Conditional Modifiers: CRITICAl
Languages:
Total Bonus
Ability Mod.
=Dex =Int =Cha =Str =Int =Int =Int =Cha =Dex =Cha =Dex =Dex =Cha =Wis =Cha =Int =Int =Int =Int =Int =Int =Int =Int =Int =Int =Int =Wis =Cha =Cha =Wis =Wis =Dex =Wis =Dex =Int =Dex =Wis =Str =Cha
Misc. Mod.
Ranks
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Pathfinder RPG Character Sheet AC iTems
Bonus
Type
Check Penalty Spell Failure
Weight
Spells
Properties SPELLS KNOWN
SPELL SAVE DC
LEVEL
SPELLS PER DAY
BONUS SPELLS
0 1st 2nd 3rd
Totals
4th 5th
Gear ITEM
Feats
6th
WT.
7th 8th 9th Conditional Modifiers
Domains/Specialty School 0
1st
Special Abilities
2nd
3rd
4th
Total Weight Light Load
Lift Over Head
Medium Load
Lift off Ground
Heavy Load
Drag or Push
5th
6th
7th
Money CP
8th
SP GP
Experience Points
PP
© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.
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