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In our unprecedentedly networked world, games have come to occupy an important space in many of our everyday lives. Digi
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Video gameplay can include transgressive play practices in which players act in ways meant to annoy, punish, or harass o
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The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented a
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The State of Play presents an essential first step in understanding how new digital worlds will change the future of our
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Playing Games in the School Library is a comprehensive resource for those looking to explore the use of game-based learn
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Television, video games, and computers are easily accessible to twenty-first-century children, but what impact do they h
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An eclectic, spicy smorgasbord of philosophical food for thought.- KIRKUS REVIEWS Life can seem to be a serious busines
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The cultural contradictions of early video games: a medium for family fun (but mainly for middle-class boys), an improve
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